Characters

Characters banner

SettingCurrent CampaignGameLibrary

Current as of: 10/8/12

Session Breakdown of EXP and HP

Player Characters
REP: +1

EXP

12,942 / 15,000
Sybelle
Sybelle’s earliest memories were of folding nets for the fishermen at the docks, and thinking that her father was among them. Later she realized that was not possible, for her father was elven, and it must have been her mother who brought her there. The dirty smell of the sea
and the waterfront was a comforting memory for her when she sat in her cell, after her mother was killed and she was captured by Phthyian soldiers. Still a young girl, she was sold as a slave to the man she came to know only as Master. He was a sahir, a practitioner of dark
magic, and he must have seen something in her besides a servant because he made her something like his apprentice even while he kept her locked up, teaching her to read and write and the basics of The Art. Sybelle still wonders what he ultimately intended to do with her— perhaps she was to be a virgin sacrifice, perhaps a young vessel for his rotting soul, or perhaps it would simply have amused him to see her hopes for a better life completely crushed. But he let her keep her net, and so she folded it in the dark hours, and tried to remember her mother and her sister.

Then one night there was a terrible sound, like a thunderclap directly over the tower where they lived, and she woke choking on smoke, thrown from her room by the force of the ground shaking, her chains pulled from the wall in the blast. Her possessions were scattered, flying
through the air in a maelstrom of wind and sound centered on the upper floors where Master did his work. Terrified, yet still desperate to seize her chance to escape, she snatched her few possessions and crawled out of the building, some sixth sense warning her to dodge before a large chunk of rubble crashed down upon where she lay only a moment before. In the dark she couldn’t be sure if there were others in the tower or not, but she waited until she was over the boundary hills to look back. The top of the tower had collapsed and a great fire roared inside, wreaths of smoke coiling around the stones. Atop this cloud, a humanoid figure perched with faintly glowing red eyes and claws, and as Sybelle watched in horror, she could hear a raspy voice whispering directly into her mind: —You are mine now!— The figure flew directly towards her, trailing sparks, his toothy maw opening wide as it descended, and she could only watch as it enveloped
her.

Everything went dark. As she lay there, paralyzed, blind, unconscious, Sybelle began to hear other voices surrounding her, whispering to her like the monster. —Vengeance— said one, —I will always hate you— said another. —You killed us—, —Wicked, mischief!—, and —Nooooooooo!— cried more voices. Then the voice of the monster spoke again. —How—, it said, —You tricked me— it murmured, —Let me go— it commanded, and she shook herself, trying to make sense of these words. Squinting through the blackness, she thought she could see the moon in the sky above her, but blurred, as if she were underwater. And her forehead burned, as if she had been branded. “Are you part of me” she asked, —Let me go— was all it answered. “No”, she said, and added almost spitefully, “You are mine now” She felt the being as it struggled against her will, tried to escape from her, tried to harm her, and eventually after what seemed like hours, surrendered. —Very well—, it said, —I will serve you if you will free me—. Sybelle thought carefully about what Master had taught her, before she responded. “Serve me faithfully, as an extension of me and with our fates entwined, for one hundred years and one day, and then I will free you” she said. —Agreed—, it said. “Go apart from me for now, but come again when I call you” she commanded, and it vanished, and she felt like she was sinking into deep black water, those other voices around her faintly exulting.

Is this death she wondered, as she sank to the bottom…

And suddenly she woke, and her sister was there with her. Many words were said, but the result was that they were together again. While they returned together to Hayda A’muka, Sybelle tried to explain what had happened. It was as if the being, Al-Rekik for lack of a better name, had sought to consume her, and in doing so had taken her into himself. Why he could not harm her, she was unsure. Yet she knew he would come again when she spoke the words of power that Master had taught her, just like she had summoned other minor creatures in the
lab, but he was also different; he was bound to her, as evidenced by the scar on her forehead, and when summoned he would become part of her again. As if he were always part of her, perhaps.
Homeland: Al’Baid

REP: +1

EXP

13,217 / 15,000
Sophia
Sofia (Sho-feah) grew up a beggar in the streets of Hayda A’muka in Al’Baid, orphaned while she was still a child. Her human mother had been a follower of the sect of Sarenrae, and when she died she sometimes found solace in the faith. For most of her life she had no family, which has fostered a wild, independent streak in her. Even while the holy men and women of the mosque cared for her, even with all of the dangers of the city, she still thought of herself as an urchin. Yet she never stole, or even helped others who robbed— she was good at hiding and watching. She listened outside the door of the house of learning during the days, and spent her evenings watching the dancers through the gauzy curtains of the pleasure houses. She prayed that God would punish those she saw harm others, and those who slew her mother and took away her sister.

These interests led her to consider the conflicting stories of Sarenrae: some said the famous holy woman was the Maker’s wife, others that she was his lover; some said she was a healer, others said that she fought with her dancing scimitar in battle against the infidels and the terrifying forces of darkness; it seemed all women saw blessed qualities in her that they admired. Sofia saw her differently, perhaps because of her upbringing— Sofia wanted to be herself, and wanted the Dawnflower to admire her. And she wanted the Maker to desire her. And
as she grew older, she realized this ambition was even deeper: she wanted the Adversary to desire her too, so she could lure Him to let down his guard, and destroy Him.

Soon the Dawnflower imam began to take note of her at devotions. She burned with zeal for the faith, and could move with unnatural quickness and grace. At his direction, she assisted in the recovery of a number of relics that had disappeared from the mosque. Among these was a singular weapon, a sword etched with Sarenrae’s mark upon it. In thanks for her assistance, the imam gave it to her. Sofia continued to work for him and others in the sect, generally recovering items from those who had stolen them, and she began to combine together into her
own unique class all she learned from watching the streets and the thieves, the pleasure houses, the holy places, and the schools of magic.

One night, while sleeping on the roof of the mosque, Sofia woke from a miraculous vision where she saw a woman who looked remarkably like herself, in dirty white rags, cowering in the desert beneath the full moon, her eyes fearfully alight with a great fire. Convinced that this was a message from Sarenrae, she woke up the imam and begged him to give her horses so she could investigate. He reluctantly agreed, and she was off, the image of the place burned into her brain. The Maker must have guided her, for she reached the place in about an hour, on
the other side of the battle lines, and encountered no patrols. The girl from her vision had fallen unconscious, and when she awoke the two had a tearful reunion— for they were indeed twin sisters, each thinking the other dead. They returned to the city together, vowing never to separate again.
Homeland: Al’Baid

REP: +0

EXP

13,142 / 15,000
Tara Ult Louki
Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi. Nam liber tempor cum soluta nobis eleifend option congue nihil imperdiet doming id quod mazim placerat facer possim assum. Typi non habent claritatem insitam; est usus legentis in iis qui facit eorum claritatem. Investigationes demonstraverunt lectores legere me lius quod ii legunt saepius. Claritas est etiam processus dynamicus, qui sequitur mutationem consuetudium lectorum. Mirum est notare quam littera gothica, quam nunc putamus parum claram, anteposuerit litterarum formas humanitatis per seacula quarta decima et quinta decima. Eodem modo typi, qui nunc nobis videntur parum clari, fiant sollemnes in futurum.
Homeland: Al’Farai

REP: +1

EXP

13,959 / 15,000
Aj’Hafiz abd-Al-Fajr
Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi. Nam liber tempor cum soluta nobis eleifend option congue nihil imperdiet doming id quod mazim placerat facer possim assum. Typi non habent claritatem insitam; est usus legentis in iis qui facit eorum claritatem. Investigationes demonstraverunt lectores legere me lius quod ii legunt saepius. Claritas est etiam processus dynamicus, qui sequitur mutationem consuetudium lectorum. Mirum est notare quam littera gothica, quam nunc putamus parum claram, anteposuerit litterarum formas humanitatis per seacula quarta decima et quinta decima. Eodem modo typi, qui nunc nobis videntur parum clari, fiant sollemnes in futurum.
Homeland: The Funi Empire

Non-Player Characters


Crimson Sands Home

Crimson Skies Home


Characters button



Crimson Sands Wiki